Gregory Turk
Technological non-profit and NGO support; Social Impacts of Computing Technology; Core Computing Infrastructure
Amy Bruckman is Regents’ Professor and Senior Associate Chair in the School of Interactive Computing at the Georgia Institute of Technology. Her research focuses on social computing with interests in online collaboration, understanding across differences, and content moderation. Bruckman received her Ph.D. from the MIT Media Lab in 1997, and a B.A. in physics from Harvard University in 1987. She is a Fellow of The ACM and a member of the SIGCHI Academy. She is the author of the book “Should You Believe Wikipedia? Online Communities and the Construction of Knowledge” (2022).
Michael L. Best is Executive Director of the Institute for People and Technology (IPaT) and Professor with the Sam Nunn School of International Affairs and the School of Interactive Computing at Georgia Institute of Technology where he directs the Technologies and International Development Lab. He holds a Ph.D. from MIT and has served as director of Media Lab Asia in India and head of the eDevelopment group at the MIT Media Lab.
Research Fields:
* Information and Communications Technologies for Development
* International Diffusion and Innovation in IT
Geographic Focuses:
* Africa (Sub-Saharan)
* Asia (East)
* Asia (South)
* Latin America and Caribbean
Issues:
* Inequality and Social Justice
* International Development
* Digital and Mixed Media
* Digital Communication
* Human/Machine Interaction
* Internet Studies
ICTD; Computing and Society; Computing and International Affairs
While teaching textiles and fashion design studio classes at Savannah College of Art & Design, Zeagler realized his true passion lies in bridging the gap between the disciplines of Wearable design and Human-Centered Computing. A diverse background in fashion, industrial design, and textiles drive his research on electronic textiles and on-body interfaces with the Contextual Computing Group of the GVU center of Georgia Tech. As a Principal Research Scientist for the Georgia Tech Interactive Media Technology Center and Instructor for the Georgia Tech School of Industrial Design he teaches courses on Wearable Product Design and an ID section of Mobile and Ubiquitous Computing (MUC). Zeagler enjoys working with corporations such as HP/Palm and Google to bring real-world experience into the classroom. He recently acquired a NASA Georgia Space Consortium grant to fund MUC student projects on wearable computing for space—a wonderful opportunity for undergraduate students. He is also a member of the NASA Wearable Technology Cluster a group of scientists and academics working together to give advice to those in NASA working on wearable computing or electronic textile projects. A deep understanding of the garment production process fosters innovation in his research. Zeagler’s company Pecan Pie Couture hand-dyed, embroidered, and screen-printed textiles and garments. Building upon that skillset, his recent research led to the creation of the Electronic Textile Interface Swatch Book (ESwatchBook) in collaboration with Thad Starner. The ESwatchBook is designed to help facilitate discussions between the skill and craft-based design disciplines (.i.e. fashion) and more technical disciplines (.i.e. computer science). To put the ESwatchBook’s capabilities to the test, he developed a series of workshops at multiple colleges with the purpose of bringing together designers with engineers/technology specialists. The workshops were funded by a National Endowment for the Arts grant, which he co-authored. Zeagler’s most recent endeavor FIDO: Facilitating Interactions for Dogs with Occupations is an exploration into using wearable electronics to enhance interactions between service dogs and their handler/owners.
Peter Presti is a senior research scientist at the Georgia Institute of Technology. During his 22 years with the university he has collaborated with companies such as IBM, Humana, Google, Microsoft, Intel, Alcatel-Lucent, Bellsouth, Denon Nippon-Columbia, and others. Government research sponsors have included DARPA, NIH, NSF, DoE, USDA, and the VA. His areas of research include sensor systems and biometrics, wearable computers, signal processing, pattern recognition, embedded systems, electronics design, data visualization and computer graphics, and computational geometry. His background spanning both custom hardware and software development provides him the skills to design and build fully integrated prototype systems, and in past projects has designed and built high-speed data capture systems, a variety of kinetic sensors, biometric sensors, and wearable computer systems.
Sensor Systems and Biometrics; Wearable Computers; Signal Processing; Pattern Recognition; Embedded Systems; Electronics Design; Data Visualization and Computer Graphics; and Computational Geometry
Jeremy Johnson is a research scientist with IPaT where he has been working since 1999. Jeremy’s interests include ubiquitous computing, augmented reality, human-computer interaction, computer audio, sound design and creative applications of computing to the arts. At IMTC he contributes his skill as a software engineer to guide software development projects through the full software life cycle, from requirements gathering to deployment.
Ubiquitous Computing; Augmented Reality; Human-Computer Interaction; Computer Audio; Sound Design